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	<title>Comments on: The Run, Episode Six</title>
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	<link>http://bluecasket.sekritforum.com/runner/?p=130</link>
	<description>Updates on Fridays</description>
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		<title>By: Mike</title>
		<link>http://bluecasket.sekritforum.com/runner/?p=130&#038;cpage=1#comment-188</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 08 Jan 2010 03:38:59 +0000</pubDate>
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		<description>Just like Atlantic,you&#039;ve made me realize that it&#039;s the feeling of &quot;loneliness&quot; and &quot;isolation&quot; that stroke me in Mirror&#039;s Edge...you feel as if people were there not long ago, you feel their presence, but there&#039;s no one...a deserted city, a deserted game. Faith runs desperately in her lonely life, in the lonely city, to free her sister, out of love.</description>
		<content:encoded><![CDATA[<p>Just like Atlantic,you&#8217;ve made me realize that it&#8217;s the feeling of &#8220;loneliness&#8221; and &#8220;isolation&#8221; that stroke me in Mirror&#8217;s Edge&#8230;you feel as if people were there not long ago, you feel their presence, but there&#8217;s no one&#8230;a deserted city, a deserted game. Faith runs desperately in her lonely life, in the lonely city, to free her sister, out of love.</p>
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		<title>By: The Runner</title>
		<link>http://bluecasket.sekritforum.com/runner/?p=130&#038;cpage=1#comment-20</link>
		<dc:creator>The Runner</dc:creator>
		<pubDate>Fri, 21 Aug 2009 14:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://bluecasket.sekritforum.com/runner/?p=130#comment-20</guid>
		<description>Absolutely. It&#039;s so cut off, even from the &#039;living, breathing world&#039; feeling that games like Fable like to give. It&#039;s very exact with the atmosphere it provides.

Glad you&#039;re still reading!</description>
		<content:encoded><![CDATA[<p>Absolutely. It&#8217;s so cut off, even from the &#8216;living, breathing world&#8217; feeling that games like Fable like to give. It&#8217;s very exact with the atmosphere it provides.</p>
<p>Glad you&#8217;re still reading!</p>
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		<title>By: Atlantic</title>
		<link>http://bluecasket.sekritforum.com/runner/?p=130&#038;cpage=1#comment-19</link>
		<dc:creator>Atlantic</dc:creator>
		<pubDate>Fri, 21 Aug 2009 14:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://bluecasket.sekritforum.com/runner/?p=130#comment-19</guid>
		<description>I wish I had something clever to say but you&#039;ve made me realise one of the reasons I like this game.  It is that sense of isolation.  This game came at the same time that lots of developers wanted to make every game co-op or at least multiplayer to some degree, but Mirror&#039;s Edge does away with that.

Looking back, that was very brave of DICE.</description>
		<content:encoded><![CDATA[<p>I wish I had something clever to say but you&#8217;ve made me realise one of the reasons I like this game.  It is that sense of isolation.  This game came at the same time that lots of developers wanted to make every game co-op or at least multiplayer to some degree, but Mirror&#8217;s Edge does away with that.</p>
<p>Looking back, that was very brave of DICE.</p>
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